Street Lamp Rework

3D Asset & Props

Revisiting an Old Model – A Journey of Growth! A small project to test skills gained over the past few months, revamping an asset originally created for the Cemetery Scene project. The process followed a professional workflow: low-poly base, high-poly sculpting, baking details in Substance 3D Painter, hand-painted textures, and added environment details.

Street Lamp Preview
Bake Details 01
Bake Details 02
UV Maps
High Poly Details
Render Final 01
Render Final 02
Street Lamp Original
Antes y Después
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